Efektivitas Layanan Konseling Kelompok Teknik Self-Management untuk Menurunkan Kecanduan Game Online pada Siswa
Abstract
Abstract: Online game addiction is one of the problems experienced by adolescents and can affect academic activities, time management, social relationships, and self-control. One effort to help students reduce online game addiction is through group counseling services using the self-management technique. This study aims to determine the effectiveness of group counseling services using the self-management technique in reducing online game addiction among students of MAN 1 Kota Madiun. This study employed a quantitative approach using an experimental method and a one-group pretest-posttest design. The research sample consisted of 7 students from class XI-B who had a high level of online game addiction and were selected using purposive sampling. The students received group counseling services using the self-management technique in four sessions, with each session lasting 45 minutes. Data were collected using an online game addiction scale, while data analysis was conducted using the Paired Sample T-Test with the assistance of SPSS 25.0. The results showed that the average pretest score of 70, categorized as high, decreased to 38, categorized as low, in the posttest. The Paired Sample T-Test obtained a t-value of 17.282 and a Sig. (2-tailed) value of 0.000 < 0.05. Therefore, group counseling services using the self-management technique are proven to be effective in reducing online game addiction among students of MAN 1 Kota Madiun.
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